DEVLOG #005
DEVLOG #005
Welcome everyone! Im sorry for the late devlog guys.. Like i said im a little busy these days. So i've been trying to improve the inventory system and the crafting/Blueprint system. I tried creating something simple and cool and this is what i finally decided to implement.
When the player press tab this menu will appear - The player will be able to manage his inventory/craft basic tools and weapons etc.
- New Crafting UI.
- New Equipment UI.
- New dynamic inventory system.
- New Blueprint system.
- Some basic blueprints are active and the player is able to craft the items, but other blueprints are deactivated till the player collect them.
- New HUD.
We've been also working on the environment, sketching and modeling a lot of awesome stuff.
A new character will be implemented soon, still need some work done. And here is a sneak peak of it
More vegetation will be implemented in the environment in the next devlog and here is a couple of these models.
Hanging leaves
New tall bushes.
BIOMIND
Low poly survival game, with realistic eco system.
Status | In development |
Authors | Mhemed Abderrahmen, ZeusX |
Genre | Survival |
Tags | 3D, Action-Adventure, Atmospheric, Colorful, Crafting, Exploration, Fishing, Loot, Low-poly |
Languages | English |
More posts
- DEVLOG #008Aug 09, 2019
- DEVLOG #007Apr 24, 2018
- DEVLOG#006Apr 09, 2018
- DEVLOG #004Apr 01, 2018
- DEVLOG #003Mar 31, 2018
- DEVLOG #002Mar 30, 2018
- DEVLOG #001Mar 27, 2018
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