DEVLOG #003
BIOMIND » Devlog
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DEVLOG #003
- Added more food and fruits.
- New icons.
- Apples can be picked from apple trees.
- Pear can be collected from pear trees (Same as berries)
- Expanded the terrain and added different bioms ( Still empty for now as we are still working on the models)
- Fixed the toolbelt, the player is able to grab an item and two Equipments now even if he doesnt have a backpack on.
- Added item/equipment description that shows the name and how this item can be collected/looted/harvested.
- Removed the grass (Temporarly for optimization purposes.)
Some screenshots
First radioactive creature (Will be implemented in the outside/radioactive bioms)
Expanded the terrain (The yellow and red are radio active bioms)
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I would love to see some of your opinions, so feel free to post your feedback.
BIOMIND
Low poly survival game, with realistic eco system.
Status | In development |
Authors | Mhemed Abderrahmen, ZeusX |
Genre | Survival |
Tags | 3D, Action-Adventure, Atmospheric, Colorful, Crafting, Exploration, Fishing, Loot, Low-poly |
Languages | English |
More posts
- DEVLOG #008Aug 09, 2019
- DEVLOG #007Apr 24, 2018
- DEVLOG#006Apr 09, 2018
- DEVLOG #005Apr 07, 2018
- DEVLOG #004Apr 01, 2018
- DEVLOG #002Mar 30, 2018
- DEVLOG #001Mar 27, 2018
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